using Framework.Interface;
using Framework.StateMechine;

namespace Game.Hotfix
{
    public class HotfixArgs : StateArgs
    {
        public HotfixDownloadErrorCode errorCode;
    }

    public class HotfixEndEvent : IListener
    {
        
    }

    public class HotfixErrorEvent : IListener
    {
        public string errMsg;
    }
}